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AI Insights · Timothy · July 2022

Top 5 Military Games in Europe Q2 2022 Performance Review

Explore the performance trends of the top 5 military games on a unified platform in Europe during Q2 2022, including downloads, revenue, and active users.

Top 5 Military Games in Europe Q2 2022 Performance Review

During the second quarter of 2022, the top 5 military games in Europe showed varied performance across downloads, revenue, and active users. Here's a detailed look at how each game fared according to Sensor Tower data.

Call of Duty®: Mobile from Activision Publishing, Inc. saw a notable decline in weekly revenue, starting at around $1.3M at the end of March and dropping to approximately $660K by mid-June, before recovering to $1M by the end of the quarter. Weekly downloads also exhibited a downward trend, beginning at 185K and concluding at 148K. Weekly active users decreased from 3.9M to 3.5M, with a slight uptick towards the end of June.

Top War: Battle Game by River Game HK Limited experienced fluctuations in weekly revenue, starting at $771K, peaking at $810K in late April, and ending at $666K. Its downloads showed a significant peak at 169K in early June but dropped to 98K by the end of the quarter. Active users maintained relative stability, starting at 666K and ending at 628K, with a peak of 769K in early June.

Warpath: Ace Shooter from Lilith Games saw its weekly revenue fluctuate, starting at $669K and ending at $430K, with occasional peaks, such as $521K in late May. Downloads decreased significantly from 100K to 44K, while active users showed a slight decline from 577K to 432K by the end of June.

Standoff 2 by AXLEBOLT LTD demonstrated an initial increase in weekly revenue, peaking at $276K in late April, but gradually dropped to $122K by the end of June. Weekly downloads started strong at 263K, peaked at 304K in mid-April, and then stabilized around 186K. Active users also showed a slight decline, from 7.8M to 6.6M, with a noticeable peak of 9.4M in late April.

Conflict of Nations: WW3 by Bytro Labs GmbH experienced a steady decrease in weekly revenue from $216K to $87K. Downloads also started at 60K and ended at 71K, with a significant peak of 71K in late June. Active users saw a slight decrease from 193K to 161K, with a peak of 160K in late June.

These insights are based on data from Sensor Tower, where more detailed analytics can be explored. The performance trends of these top military games reveal the dynamic nature of the mobile gaming market in Europe during Q2 2022.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022